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Text File  |  1995-03-28  |  428 b   |  20 lines

  1. on mouseUp
  2.   global direction, gametwolevel, wnum, mysound
  3.   repeat with xxx = 44 to 47
  4.     set the visible of sprite xxx to 1
  5.   end repeat
  6.   if gametwolevel = 1 then
  7.     set mysound to "Put " & wnum
  8.     go("level1")
  9.   else
  10.     if gametwolevel = 2 then
  11.       go("level2." & direction)
  12.     else
  13.       if gametwolevel = 3 then
  14.         go("level3." & direction)
  15.       end if
  16.     end if
  17.   end if
  18.   preLoad(cast "fly1", "walk5")
  19. end
  20.