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- on mouseUp
- global direction, gametwolevel, wnum, mysound
- repeat with xxx = 44 to 47
- set the visible of sprite xxx to 1
- end repeat
- if gametwolevel = 1 then
- set mysound to "Put " & wnum
- go("level1")
- else
- if gametwolevel = 2 then
- go("level2." & direction)
- else
- if gametwolevel = 3 then
- go("level3." & direction)
- end if
- end if
- end if
- preLoad(cast "fly1", "walk5")
- end
-